Let’s Play Video revealing Archdruid and Random Maps

Today we have an all new 18 minute Let’s Play style video for you. Our resident narrator Tombles, shows off the newly revealed Archdruid Leader Class in action  on scenario made with the Random Map Generator.  Check it out, it is very informative and amusing!

 

 

 

The following two tabs change content below.

jimmy

Community Manager
Triumph Studios' own town crier, bringing you all the latest Age of Wonders 3 news.

Home Forums Let’s Play Video revealing Archdruid and Random Maps

This topic contains 47 replies, has 40 voices, and was last updated by  Jorlox 8 months, 2 weeks ago.

Viewing 30 posts - 1 through 30 (of 48 total)
  • Author
    Posts
  • #31378

    jimmy
    Keymaster

    Today we have an all new 18 minute Let’s Play style video for you. Our resident narrator Tombles, shows off the newly revealed Archdruid Leader Class
    [See the full post at: Let's Play Video revealing Archdruid and Random Maps]

    #31398

    The video is absolutely great!
    Also note the new Class info of the Archdruid at the top of the screen!

    Each time a new class is revealed it becomes more difficult to select which one to try first.

    #31420

    TheDio
    Member

    Amazing video! These past years I had lost my faith in game developing, the old games were dead and the new ones were dumb. THANK YOU TRIUMPH, thank you for proving me wrong. It is clear to us that you enjoy making this game and that’s why it turned out so good.

    On the video : I’ve been here since the start on the forum, and I have to say I was confused and worried about a couple of things, like alignment, non-spell casting classes, artifacts heroes leader etc etc. The more videos I see the more sense this game makes. So far it seems to me as a greatly improved version of the old games! Its just amazing really…

    #31429

    Sen
    Member

    Excellent video! But i have a small request. Please change shaman’s mask :)
    I think it needed a more neutral version of the mask for this unit. I would just like painted face and rags. Now this African mask, but the druid class closer to the forest than the desert.

    #31432

    GreyCap
    Member

    Is declaring war always an evil action? Or could a good faction declare a ‘legitimate’ war on an evil one without themselves becoming evil?

    #31436

    Motasa
    Member

    I really like the tribal aesthetic touch and the focus on summoning and controlling animals. This class really revolves around nature. Can’t wait to play this class myself.

    N.B. From 9:15 onward you can hear a remastered version of “Love and Death” by Michiel van den Bos. :)

    #31438

    Arnout
    Keymaster

    @ GreyCap its an evil act, but the alignment ‘penalty’ differs if you have peace or are neutral. Of course in the end all your actions will make up if your evil or not. So you can make up for it :D

    #31488

    Kane
    Member

    I really think that artifact which allows to slash the upkeep costs by 50 percent is a game changer….I will keep my eyes peeled for the same one during multiplayer sessions :)

    ….if it make to final game :(

    #31489

    oasis
    Member

    I really think that artifact which allows to slash the upkeep costs by 50 percent is a game changer….I will keep my eyes peeled for the same one during multiplayer sessions
    ….if it make to final game

    I don’t think it’s too op since it’s just for one army. I was thinking the same thing when I saw it though, do want!

    #31491

    bocuma
    Member

    loving it, so so awesome..

    #31529

    Qeqre
    Member

    Great to see alignment from actions now(as opposed to realm consisting of number of species), I especially enjoyed the offered choice of integrating other species.

    A couple of questions though:

    Will race-specific relations come back e.g. Orcs disliking getting pillaged/migrated themselves as opposed to approving of evil acts in general?

    Would integrating significant numbers of evil Orcs/Goblins<insertevilspecieshere> into my “good” empire affect the average alignment of my subjects?

    Likewise, would having most of the Orcs(or other commonly evil species) following my word of peace and general goodness change the alignment of Orcish peoples in general?

    It would be awesome if my dashing Dwarven rogue could, with time and effort, inspire Goblinkind into heroism(or similarly seduce the Elves into depravity) to the point of it being felt amongst Goblins or Elves living outside of my domain.

    tl;dr: Will the races have dynamic alignments in and of themselves?

    #31574

    Tombles
    Keymaster

    Races don’t have alignments in AoW3, the fact that the Orc town I ran into was evil was just a coincidence. So yes, you could easily control a race of angelically good goblins locked into a war against an evil elven empire :)

    #31594

    Arlow
    Member

    a game like games used to be when they were great imo – you all deserve all the success i hope you’ll have with this.

    #31604

    vota dc
    Member

    Epic video. I noticed the archdruid panel on the top has the botton “more stuff” like dreadnought, it means dreadnought and archdruid have more features to be revealed than sorcerer and rogue?

    #31620

    elric
    Member

    Absolutely fantastic gameplay video. The fluid alignment system is perfect for this setting by giving lots of roleplay options.

    #31669

    “Piggy, doggy, and a troll…”

    classic…

    #31703

    RedDino
    Member

    Oh yes! Some points:
    1. I looked at the random map, I liked it. I was a little afraid, because
    randommaps in AoWSM didn´t have my “pleasing” ;) (didn´t like what the
    mapcreator- engine produced), but this looks phantastic!
    2. What a absolutely great video! Tombles at his best! lmao “I really dislike
    mercy…”
    3. Can´t wait to play my archdruid-orc in my first AoW3 game!!!
    4. can´t wait,can´t wait,can´t wait,can´t wait,can´t wait,can´t wait,can´t wait,…

    #31738

    Kazellion
    Member

    Need to be careful about making war too “evil” an option. There needs to still be able to play goodie good alignment which doesn’t prohibit being able to use conquest which as always in this type of game is the biggest impacting play style. It’s very frustrating in a game with alignment like this when you carefully do things to gain good alignment and it’s instantly undone by one “evil” act.

    It is 200 evil alignment to break the peace treaty and declare war, need another way to get to war without instantly making you evil.

    #31739

    Ice Age
    Member

    If some one declares war on you I don’t think this will count as an evil act, and since it seems making peace is a good act its kind of balance this out.

    #31756

    Tanchiro
    Member

    Man, was the guy narrating a nerd… Which is good! He was obviously engrossed and passionate. Game looks great. Lots of depth and options.

    I am very happy about how the game’s perspective when in the world map. I feel that AoW3 has moved away from Shadow Magic and towards Aow1. What do I mean by this? Well, when I play SM I feel like I’m right on top of units, buildings, and the mounatins. The individual images take up too much space and dominate the screen. Whereas in AoW1 , you oversee a far less cluttered world.

    What I mean is that: Shadow Magic was a game that had units and locations surrounded by a world. AoW1 was a world with units and locations in it. I strongly feel AoW1 was the better of the two in that way. More engrossing and atmospheric. Aow3, looks like it really captured that.

    Keep up the good work, Triumph.

    #31758

    ffbj
    Member

    Great Video! The whole game looks really good to me. The continuity of the long tradition of working on these types of games certainly lends an air of expertise, reminiscent of the guild system where after so many years of apprenticeship, and journeyman hood, masters would produce masterpieces. Which is what I predict
    AoW III will be.

    #31787

    Piko LV
    Member

    RIP Piggy 2014-2014
    We’ll never forget you.

    #31791

    Elathan
    Member

    Cool!
    But please! Show as the Theocrat! I hope that class will have a video too.

    #31883

    Wow. Excellent video!

    And Tomble’s *gasp* moments are priceless, lol. Too funny.

    #31955

    Elathan
    Member

    Hmm. Penguins look angry. Maybe cause there won’t be a linux version…

    #31969

    haitsien
    Member

    every Let’s Play makes me more & more impatient, and more excited. and I agree it makes it harder to choose which way to start. I figure after the last revelation of the Warlord, we’ll get a firm release date.

    but….does Tombles come with the game? I mean, he’ll be in mine, I assure you. I look forward to every new play preview, 50% wanna see what’s up, 50% wanna hear T cracking wise on Piggies & hupsakee moments.

    my biggest worry is that after playing Fallen Enchantress to death (didn’t take long) and replaying some of AOWII also last year, I might be hexagoned-out.

    Nah!

    #31970

    Gyor
    Member

    Actually although the Theocract link isn’t done yet, we’ve actually have video of the theocract in action and art work showing its units.

    The first video on this site was of a theocract I believe, you see cruasaders and evangelists and exalted in action fighting a undead dragon.

    #31971

    Epaminondas
    Member

    my biggest worry is that after playing Fallen Enchantress to death (didn’t take long) and replaying some of AOWII also last year, I might be hexagoned-out.

    Nah!

    Join the club: I am also playing a lot of Fallen Enchantress: Legendary Heroes–not because it’s good, but because there is no alternative. (AoW II or SM does not on my monitor at the resolution I want.)

    #31975

    Khan
    Member

    Great video. I can’t wait to see more and try out my own pair of magical slimey shoes of poison!

    #32009

    Twystyd
    Member

    I really enjoyed the video, thanks for the taste.

Viewing 30 posts - 1 through 30 (of 48 total)

You must be logged in to reply to this topic.