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Dev Journal: Don’t Fear the Reaper

November 21, 2014 -

… or maybe you should. Today we return to the reveal of the ultimate Necromancer Units for the upcoming – still unnamed! – Expansion. First The Wailer. This is an offensive support unit which can debuff enemies with its radial Wail of Despair ability. This eardrum busting screech makes affected enemies more vulnerable to attacks
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Improving Race Variety & Starting Perks

November 14, 2014 -

As well as working on new content for the upcoming expansion, we’re also working on refining the content that’s already in the game. These refinements will be released in a free update at the same time as the DLC, and will be available for all players. Specializations, Starting Skills and the Leader Editor Currently, when
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Dev Journal: Cosmic Events

November 7, 2014 -

With all the Necromancer posts you might think the upcoming DLC is just about dead things. But there is *lots* more to it.  Today we take a look at one such other feature: Cosmic Events! The great changes taking placing on Altha are sending ripples through the cosmos. Strange phenomena appear in the skies, causing
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Halloween Journal: Necromancer Skills

October 31, 2014 -

Hi everyone, we don’t need a botched Halloween tie-in this year, we have the real deal! Let’s continue our journey into the dark arts by having a look at the first Necromancer Skills: Whispers of the Fallen This global sustained spell allows the Necromancer to listen out for the spirits  of the recently fallen to
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Dev Journal: The Bone Collector and Deathbringer

October 24, 2014 -

Hi there,  today we introduce the second batch of Necromancer units, that we are currently developing for the upcoming expansion. Up first is the Deathbringer, this unit was designed to be able transform enemy units into ghouls during battle. Although this is a strategically interesting and powerful ability, some of you pointed out issues around
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Dev Journal: First Necromancer Units

October 17, 2014 -

Today we take a look at the conceptual designs for first Necromancer Units.  As we posted in our last dev journal, the Necromancer can turn many types of living units into Ghoul variants using the Great Transformation spell, but of course, the Necromancer comes with its own unique unit roster.  Today we’re going to take
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Dev Journal: Cities of the Dead

October 10, 2014 -

Here is the next update on the Necromancer Class Design, thanks everybody for the feedback. Here is some of our progress that hopefully answers some of your questions and may be it incorporates some feedback here and there. There are many aspects to this class, but we’ll start at the root which are the mechanics
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Tune in to Quill18 streaming Golden Realms

September 26, 2014 -

Youtuber, Twitch Caster and strategy expert Quill18 will stream Age of Wonders  3: Golden Realms on Twitch in cooperation with GoG.com tomorrow 6:00PM GMT (11:00AM PDT / 2:00PM EST).  Quill’s videos are always informative and very entertaining. Don’t miss it! See http://www.gog.com/news/quill18_plays_age_of_wonders_3_golden_realms for more info!

Dev Journal: Necromancer Class Design!

September 24, 2014 -

With Golden Realms and V1.4 hot of the presses we do not rest, but get straight back to work on the next Age of Wonders III expansion.  As we’ve hinted in the past, we’re happy to confirm the coming expansion will include the Necromancer class!  Usually we run development journals when items are a little
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Multiplayer compatibilty with the Expansion

September 19, 2014 -

Hello everyone, with the Golden Realms Expansion out now, we’ll discuss how the Expansion impacts multiplayer. Are you worried you can’t play AoW3 with or against your friends, worry no more. All shall be explained below. People that buy expansions for AoW3 – such as the Golden Realms expansion – get their hands on all
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